CSI: Live Murder Mystery Platform for Ragam 2020
Domains

Tech Stack
Project Summary
Abstract
CSI was a live online murder-mystery experience built for Ragam 2020 to give participants something more engaging than a standard web contest. The core product was a Django-based game portal where teams investigated clues, unlocked interrogations, and submitted a final deduction under strict time constraints.
A large part of the challenge was operational rather than purely visual. To keep hundreds of participants organized, I also deployed a custom Discord bot that handled ticket-based verification, role assignment, and private team-channel access so players could coordinate without manual moderation.
The project became a strong full-stack exercise in live event readiness: it combined gameplay state management, timed access control, secure result capture, and community coordination in one system used by hundreds of players during a real cultural fest.
What I Built
- The experience required more than a website; it needed gameplay-state management plus Discord-based participant coordination.
- The live rollout validated the platform under real usage, with 585 registrations and 439 active players.
Impact
- Delivered a multiplayer event system that held up during a real cultural fest rather than a classroom-only demo.
- Shows full-stack execution under operational pressure with strong community and event-engineering signals.
Page Info
Timed Investigation Experience
Built a time-bound detective game where teams progressed through clues, interrogations, and final suspect submission within fixed three-hour gameplay slots.

Discord-Based Team Coordination
Automated participant onboarding with a custom Discord bot that validated ticket numbers, assigned team roles, and unlocked private coordination channels.

Live Event Scale
Deployed the experience during Ragam 2020 and supported 585 registrations, with 439 players actively logging into the system during the event.
